![]() Nuclear Throne seems like the kind of game the War Boys from Mad Max would enjoy. Completely wasteful, entirely satisfying. Clair (pridethesaint) on Instagram: My two favorite Throners Go buy nuclear throne nuclearthrone indiegame indiebox. Or Y.V’s “Brrrpt” upgrade that lets him fire a weapon four times per trigger pull combined with something like the “precision” crossbow. There is dumb shit like the triple and quad machine guns, which flood the screen with firepower while evaporating your ammo reserve in the blink of an eye. Suicidal choices like the disc gun with it’s bouncing buzzsaw blades that are 100% guaranteed to ricochet back at you, radiation grenades that leave dense clouds of toxic smoke for you to walk into, blood sledgehammers that gamble health for a more powerful swing - madness in a game where you’re always a hair’s breadth from death. While ammo and health are precious commodities, half the weapons you can pick up are more dangerous to you than they are the enemy, and the rest gleefully waste ammunition. Every aspect of the design speaks to a willful disregard for safety, a rejection of self-preservation. ![]() The game is hostile to the player, with disorienting screen shake accompanying every explosion, dick-bag cheap shots from off-screen enemies, monsters disguised as ammo boxes - the kind of tricks you’d expect to see in something like I Wanna Be the Guy. Failure is the default state and winning is the rare, precious exception (and all it does is toss you back into an even harder NG+). The kind of game where you are expected to die. It’s hyper-aggressive and utterly merciless. In many ways, Nuclear Throne seems just as angry. It’s pure schadenfreude - they might as well made the nuclear cloud a middle finger. One of the iconic ship abilities in Luftrausers is a suicide bomb that triggers a skull-shaped nuclear explosion when the player dies, clearing out every enemy left on the screen. The ultra minimalist design, the obsession with cutting out every superfluous element of the game, reveals a design team wasn’t just uninterested in niceties, but hostile to them. It’s not hard to extend the logic and imagine how those feeling influenced the rest of the game. The post-apocalypse is supposed to teach us about the importance of coming together, of valuing peace over conflict, about what is good and hopeful in mankind triumphing against his darker nature. Like Dennatons murder-em-up, there are a great selection of different weapons for you to pick up and. These are stories about love and trust, even if they play out in the nightmarish hellscape of a broken world. Nuclear Throne is a top-down shooter that plays similarly to the indie hit Hotline Miami. They can be about family and the importance of sticking by the people you care about, as seen in The Last of Us, with broken people healing and bonding over the corpses of raiders and mushroom-zombies. ![]() Look at something like Fallout 4 with its emphasis on rebuilding, on getting humanity back to where it was after being kicked down a few pegs by nuclear war and giant radioactive scorpions. They can be used to illustrate the redemptive power of a clean slate, the chance to start again. They might be set against a godforsaken backdrop of radioactive fallout with roaming packs of cannibalistic thrill-killers, but beyond all the horror there is always a glimmer of hope, always something to hold onto. The content of this edition comes in a Nuclear Throne themed cardboard box with a transparent slipcover, adding the game title and company logos the the front and sides of the cover art.It may not seem like it, but most post-apocalyptic narratives are fundamentally optimistic. This Limited Edition is a boxed version of Nuclear Throne, available through the monthly plan at IndieBox for a limited time or through the webshop afterwards.
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